Graphene Reference Manual |
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This document is the API reference for the Graphene library.

The latest version of Graphene, as well as the latest version of this API reference, is available online.

- Graphene
- Point — A point with 2 coordinates
- Point3D — A point with 3 coordinates
- Size — Size representation
- Rectangle — Rectangular shape type
- Quad — Four-vertex quadrilateral
- Triangle — A triangle described by 3D points
- Box — Axis-aligned bounding box
- Sphere — A sphere
- Frustum — A 3D field of view
- SIMD vector — Low level floating point 4-sized vector
- SIMD matrix — Low level floating point 4 by 4 matrix
- Vectors — Vectors in 2, 3, and 4 dimensions
- Matrix — 4x4 matrices
- Euler — Euler angles
- Quaternion — Quaternion operations
- Plane — A plane in 3D space
- Ray — A ray emitted from an origin in a given direction
- Versioning information — Detemining the version of Graphene in use
- GObject integration — Types for GObject properties and signals

- API Index
- Annotation Glossary